Social Studies

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4th, 5th, 6th

AI Oregon Trail game

Let students play a text and image version of the Oregon Trail card game, where the AI will generate events based on the official rules.

Screenshot of student session showing the virtual Oregon Trail game with Flint-generated pixel art showing the trail and wagons.
Screenshot of student session showing the virtual Oregon Trail game with Flint-generated pixel art showing the trail and wagons.
Screenshot of student session showing the virtual Oregon Trail game with Flint-generated pixel art showing the trail and wagons.

Teaching goals

The Oregon Trail is a classic game that challenges players with the realities of 19th-century pioneer life on the Oregon Trail.

To make a digital version of the card game powered by AI, a teacher can provide the following learning objective and supporting materials:

Learning objective:

Using the following Oregon Trail rules, I want to teach my seventh-grade world geography students about decision-making.

Youtube | Westward Expansion: Crash Course US History #24

Extra customization

Next, Flint will automatically generate all the underlying prompts to ensure that the AI will follow the rules of The Oregon Trail. As part of this process, Flint automatically generates a grading rubric.

Grading rubric with A-F levels generated by Flint by default

By default, the generated rubric is formatted as A-F. However, the teacher can manually edit this rubric to make it more appropriate for this game.

Edited rubric to only have two options: suriviving and winning the game or perishing and losing.

Student experience

As soon as students start the session with the AI tutor, they get to play a digitized version of the original card game!

Example student session showing the AI generating scenarios as the studentss play the virtual game.

And, thanks to Flint’s image generation, powered by DALL·E 3, students can ask the AI to help them visualize game scenarios to help bring them to life.

Example student session screenshot with additional Flint-generated images.

Extra customization

Next, Flint will automatically generate all the underlying prompts to ensure that the AI will follow the rules of The Oregon Trail. As part of this process, Flint automatically generates a grading rubric.

Grading rubric with A-F levels generated by Flint by default

By default, the generated rubric is formatted as A-F. However, the teacher can manually edit this rubric to make it more appropriate for this game.

Edited rubric to only have two options: suriviving and winning the game or perishing and losing.

Social Studies

|

4th, 5th, 6th

AI Oregon Trail game

Let students play a text and image version of the Oregon Trail card game, where the AI will generate events based on the official rules.

Screenshot of student session showing the virtual Oregon Trail game with Flint-generated pixel art showing the trail and wagons.

Teaching goals

The Oregon Trail is a classic game that challenges players with the realities of 19th-century pioneer life on the Oregon Trail.

To make a digital version of the card game powered by AI, a teacher can provide the following learning objective and supporting materials:

Learning objective:

Using the following Oregon Trail rules, I want to teach my seventh-grade world geography students about decision-making.

Youtube | Westward Expansion: Crash Course US History #24

Extra customization

Next, Flint will automatically generate all the underlying prompts to ensure that the AI will follow the rules of The Oregon Trail. As part of this process, Flint automatically generates a grading rubric.

Grading rubric with A-F levels generated by Flint by default

By default, the generated rubric is formatted as A-F. However, the teacher can manually edit this rubric to make it more appropriate for this game.

Edited rubric to only have two options: suriviving and winning the game or perishing and losing.

Student experience

As soon as students start the session with the AI tutor, they get to play a digitized version of the original card game!

Example student session showing the AI generating scenarios as the studentss play the virtual game.

And, thanks to Flint’s image generation, powered by DALL·E 3, students can ask the AI to help them visualize game scenarios to help bring them to life.

Example student session screenshot with additional Flint-generated images.

"Flint has been a game changer in the classroom - it is like having a personal tutor for each student, and a creative teaching partner all rolled into one.  Students can have conversations that prod their thinking and push their comprehension. They receive instant feedback on their work which is both encouraging and constructive, enabling them to make targeted improvements. And - they love it!"

Sherry Pielsticker headshot

Sherry Pielsticker

6th grade humanities teacher at The York School

“Flint has really made my job a lot more fun. The kids love Flint, and are asking me to use it more! For students that struggled, Flint gently put them back on track. I could do that myself, but not at 9pm at night when students are reviewing for a quiz. Flint’s AI runs personalized review sessions for me, and I can follow up with a kid if they’re stuck.”

William Heyler headshot

William Heyler

History teacher at 'Iolani

Spark AI-powered learning at your school.

Start a trial to get free access to Flint for any number of teachers and administrators at your school.

Watch the video

Spark AI-powered learning at your school.

Start a trial to get free access to Flint for any number of teachers and administrators at your school.

Watch the video

Spark AI-powered learning at your school.

Start a trial to get free access to Flint for any number of teachers and administrators at your school.

Watch the video